2k9 Finally Patched!


Just got home from work (yes..I have a real job!) to find out that the infamous NBA2K9 has been finally fucking patched!

Let me remind everyone why this is such a big deal….for the past 5-6 years(?) 2K Sports have made NBA2K THE basketball series of choice for anyone who calls themselves a videogame basketball fan. Ever since the Dreamcast I’ve been in love with the series, great graphics, awesome mix between sim/arcade and the best animations in any sports game PERIOD.

Enter NBA2K9, I rented it from Gamefly after waiting patiently for a year only to find out that the game was SUPER-GIMPED. No 2K camera option (a camera view made famous by the series), framerate issues, several game crushing bugs and worst of all the online part of the game (the meat and potatoes) blew dragon balls since you couldnt  connect to anyone 70% of the time.  Also 2K Sports decided in all their infinite wisdom that it was best to remove the option for players to set up ranked matches on their own and instead opted for a random opponent type of thing, this left countless players up in arms on their forums including me, I quickly returned it back to Gamefly because it was a waste of my time.

Looks like I’ll have to re-add it into my rental queue since the patch does away with most if not all the problems, check out some of the fixes :

Online

Player Match Crash – It was discovered on launch day that when a certain number of users simultaneously select the ‘Player Match’ option, the game will eventually crash when looping through the available players.

Team-Up Lag – An intense round of optimization has taken place for the Team-Up experience. The changes made grant significant speed improvements for users on slower broadband connections such as lower-end DSL connections. The end result is a much smoother gameplay experience for everyone.

‘2K’ Cam – In order to increase user satisfaction with the title, we have added the ‘2K’ camera angle as a playable camera angle when playing online.

First FT Lag / Difficulty – The first free throw of an online game had a variable amount of lag depending on which camera was chosen for the shot. We have corrected this issue by asserting a fixed camera for this shot that eliminates any controller lag. In addition to this, the ‘make’ window for free throws in online play has been increased to account for the timing difference.

Waiting For Opponent – Users with poor connections were causing the game to loop too long on the “Waiting for Opponent” dialog before continuing on into the game. We’ve cleaned up this behavior to place players into the game in a much quicker fashion.

Quick Match Connection Problems – An issue was identified where users were being re-directed to the online FAQ instead of being taken into a game. This message will now only appear in appropriate situations.

Online League Injuries – In online leagues, injured players that were taken off the roster weren’t healing. The game now properly detects injured players and heals them in the appropriate time frame regardless of where they are placed on the roster.

PS3 Voice / Team-Up – An issue was uncovered where voice chat would drop or become intermittent when more than two users were talking simultaneously. This issue has been resolved.

Team-Up Cameras – The Broadcast camera for Team-Up has been optimized to show the user a better balance of their player, the ball, and they player they should be guarding. Also, 2K Cam has been added to the list of cameras the user can use during Team-Up play.

Follow the link for the full list in the 2K Sports forums:

http://www.2ksports.com/forums/showthread.php?t=197458

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